Interior Designer
About the role
The Interior Designer will enhance the in-game environment by crafting engaging, visually consistent interiors. This role involves research, design, and quality assurance to create spaces that align with the game's vision. Collaborating with designers, artists, and developers, the Interior Designer will ensure rooms meet artistic and technical requirements, blending creativity with technical precision.
Responsibilities:
Concept Development
- Analyze provided descriptions of in-game rooms to understand the narrative and functional requirements.
- Research relevant styles and themes to create mood boards reflecting the desired aesthetic and tone.
Collaboration with Teams
- Work with developers, artists, and the implementation team to ensure seamless integration of designs.
- Participate in discussions to contribute ideas for enhancing interactivity and aesthetic appeal.
3D Blocking and Design Variations
- Use pre-made assets to create 3D blockouts of rooms, focusing on spatial design and initial layout.
- Provide textures, color schemes, and material applications in three distinct variations, along with a "basic" version representing an empty, minimal design.
- Create a guide detailing item placement, their representation, and the grid cells they belong to.
Final Review and Adjustments
- Evaluate implemented interiors post-lighting, animation, and VFX application.
- Provide feedback or make adjustments to ensure colors, shaders, lighting, and overall mood meet the highest quality standards.
Quality Assurance
- Review outsourced assets to verify adherence to naming conventions, design specifications, and requested colors.
- Inspect models and textures for alignment with the project vision and technical requirements.
Education & Experience
- Degree in Interior Design, Game Art, 3D Visualization, or related field preferred.
- Minimum of 2 years of experience in designing interiors, preferably in games or virtual environments.
Skills & Competencies
- Proficiency in design tools like Blender, Maya, 3ds Max, or similar software.
- Familiarity with game engines like Unity or Unreal Engine.
- Strong grasp of lighting, material application, and spatial design in 3D environments.
Attributes
- Attention to detail and ability to balance creativity with functionality.
- Strong communication and willingness to adapt based on feedback.
- Passion for video games and an eagerness to learn gaming-specific requirements, if not already experienced.
Who we are
Babil Games
was founded in 2012 to elevate the gaming landscape for the Arabic-speaking world, filling a gap with culturally relevant content. Headquartered in Dubai and Amman, and part of Stillfront since 2016, we combine MENA market insights with global expertise to deliver exceptional gaming experiences. Join Babil Games and help shape the future of mobile gaming. Apply now to be part of our dynamic team!
- Department
- Art
- Locations
- Amman
- Studios
- Babil Games
- Employment contracts
- Full time
About Babil Games
Babil Games was created to elevate the gaming landscape for the Arabic-speaking world. We saw an opportunity to engage with the world’s fastest-growing gaming market, a community eager for content that truly reflects their culture and preferences. As such, we dedicated ourselves to filling this gap with games crafted specifically for our MENA players.
Headquartered in Dubai and Amman, we are deeply embedded in the region we serve. Since our acquisition by Stillfront in 2016, we have been part of an international network of top-tier game developers and publishers. This partnership has enabled us to enhance our offerings with global best practices while staying true to the cultural nuances that make our games resonate with our players.
Today, we are proud to deliver exceptional gaming experiences that bring excitement, engagement, and a strong sense of community to our players. By leveraging our deep MENA market insights and global expertise, we drive growth in this dynamic region.
Interior Designer
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